New question #227157 on Yade:
https://answers.launchpad.net/yade/+question/227157
Dear Sir,
I add a new subclass of FrictPhys in FrictPhys.cpp&hpp, and did corresponding
modification in Ip2_FrictMat_FrictMat_FrictPhys.cpp&hpp.
Based on this new subclass, I change the contact law of
Law2_ScGeom_FrictPhys_CundallStrack in ElasticContactLaw.cpp.
The compilation of the source code is OK. But yade --check can't pass with
following throw:
running: checkTestTriax.py
FATAL
/home/dylan/yadetrunk201304020lineardamp/pkg/common/InteractionLoop.cpp:152
action: None of given Law2 functors can handle interaction #1+56, types
geom:ScGeom=1 and phys:FrictPhys=3 (LawDispatcher::getFunctor2D returned empty
functor)
I check the InteractionLoop.cpp at line 152:
if(unlikely(!I->functorCache.constLaw)){
I->functorCache.constLaw=lawDispatcher->getFunctor2D(I->geom,I->phys,swap);
if(unlikely(!I->functorCache.constLaw)){
LOG_FATAL("None of given Law2 functors can
handle interaction #"<<I->getId1()<<"+"<<I->getId2()<<", types
geom:"<<I->geom->getClassName()<<"="<<I->geom->getClassIndex()<<" and
phys:"<<I->phys->getClassName()<<"="<<I->phys->getClassIndex()<<"
(LawDispatcher::getFunctor2D returned empty functor)");
//abort();
exit(1);
}
It seems that I->phys didn't pass successfully. Except FrictPhys.cpp&hpp,
Ip2_FrictMat_FrictMat_FrictPhys.cpp&hpp, ElasticContactLaw.cpp&hpp, do I need
to do modification in other scripts? Or problems exists within these scripts?
Thank you!
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