Question #230621 on Yade changed: https://answers.launchpad.net/yade/+question/230621
Bruno Chareyre posted a new comment: I must admit my trick has the drawback of changing the dynamic of the system: in acceleration=force/mass, mass will be changed while it should not (only force should be different) If necessary, it can be fixed using b.state.densityScaling (see Newton.cpp:179): b.state.mass = apparentMass b.state.densityScaling = realMass/apparentMass. And: newton.densityScaling=True In that case acceleration is correct again. -- You received this question notification because you are a member of yade-users, which is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

