New question #230986 on Yade:
https://answers.launchpad.net/yade/+question/230986

Hi,

I would like to make some modification to updateProperties function in 
clump.cpp line 99. First I wonder where the function is called. It seems not in 
NewtonIntegrator.cpp. 

I guess if this function works, the properties of the clump, including inertia 
and mass, will be computated in each step based on clump members' (sphere) mass 
and position. But I found if I assigned the inertia and mass directly to the 
clump using O.bodies[clumpid].state.inertia=xxx, it keeps constant in later 
steps, won't be updated via sphere mass and position. Does that mean we can 
just give a right mass and inertia to the clump and it will be used in the 
movement computation always?

-- 
You received this question notification because you are a member of
yade-users, which is an answer contact for Yade.

_______________________________________________
Mailing list: https://launchpad.net/~yade-users
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~yade-users
More help   : https://help.launchpad.net/ListHelp

Reply via email to