New question #230986 on Yade: https://answers.launchpad.net/yade/+question/230986
Hi, I would like to make some modification to updateProperties function in clump.cpp line 99. First I wonder where the function is called. It seems not in NewtonIntegrator.cpp. I guess if this function works, the properties of the clump, including inertia and mass, will be computated in each step based on clump members' (sphere) mass and position. But I found if I assigned the inertia and mass directly to the clump using O.bodies[clumpid].state.inertia=xxx, it keeps constant in later steps, won't be updated via sphere mass and position. Does that mean we can just give a right mass and inertia to the clump and it will be used in the movement computation always? -- You received this question notification because you are a member of yade-users, which is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

