New question #239778 on Yade:
https://answers.launchpad.net/yade/+question/239778

Hi,

The title explains it already a little. If I want to avoid multithreading, is 
it enough to not use -j option (whatever the way yade was compiled), or do I 
have moreover to use an executable compiled with ENABLE_OPENMP = OFF ?
I found contradictory answers in mailing list archive..

And, completely related, when this YADE_OPENMP flag appearing in the sources is 
defined ? (regarding the #ifdef YADE_OPENMP blocks)
According to ENABLE_OPENMP compilation option, or -j option ?

Thanks !

Jérôme

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