Question #247006 on Yade changed:
https://answers.launchpad.net/yade/+question/247006

jduriez proposed the following answer:
Hi

About your question "1-", I did not check what you said, but I would not
be affraid of such things.

Until now, boxes (as facets) were, I guess, always used as boundaries elements 
whose velocities are directly prescribed. Their movements thus do not depend on 
sum of acting forces. (By the way, for this reason, I think that in fact 2d 
Newton's law is not applied at all to boxes). 
Have in mind that NewtonIntegrator changes the position of any body according 
to its velocity. Concerning velocity, depending on the dynamic feature / the 
blocked DOF, the velocity is either computed according to acceleration = sum of 
forces / mass, or constant (equal to 0 or the user-defined value )

About 2-, I do not use facets, but I also think that they also have
material properties. "Facet" is just a possible "shape" for "Body", that
has always a "Material"

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