Question #271430 on Yade changed:
https://answers.launchpad.net/yade/+question/271430
Status: Answered => Open
Alexander is still having a problem:
Hi Bruno, thank u for response.
Am i right that:
1) The limit for twisting is etaTwist*radius*normalForce?
2) The twisting doesn't depend on shear and rolling and may start to
work independently (there is now "friction vs. etaTwist" or "etaRollvs.
etaTwist")?
3) Also, does computation of rolling and twisting components depend on
CohFrictPhys::cohesionDisablesFriction = True (False)
with regards, Alexander
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