Question #290947 on Yade changed:
https://answers.launchpad.net/yade/+question/290947

Jan Stránský proposed the following answer:
In the newest trunk version b.shape.setVertices(v1,v2,v3,v4) should work
without memory leaks
cheers
Jan


2016-04-15 10:23 GMT+02:00 Jan Stránský <
question290...@answers.launchpad.net>:

> Question #290947 on Yade changed:
> https://answers.launchpad.net/yade/+question/290947
>
> Jan Stránský proposed the following answer:
> @Francois: it would be nice also for other state variables.
>
> Anyway, the most significant leaks takes place
> in O.bodies[0].shape.setVertices(b).
>
> Look at mentioned bug, #8 [1], it was solved by implementing setVertices
> for facet. There you pass 3 instances of Vector3, doing no automatic
> conversion from tuple/list to std::vector. I will try the same fin this
> case.
>
> Jan
>
> [1] https://bugs.launchpad.net/yade/+bug/1041084/comments/8
>
>
> 2016-04-15 8:13 GMT+02:00 Anton Gladky <
> question290...@answers.launchpad.net
> >:
>
> > Question #290947 on Yade changed:
> > https://answers.launchpad.net/yade/+question/290947
> >
> > Anton Gladky proposed the following answer:
> > Indeed, those two bugs should be merged.
> >
> > Anton
> >
> >
> > 2016-04-15 8:03 GMT+02:00 Kneib François <
> > question290...@answers.launchpad.net>:
> > > Question #290947 on Yade changed:
> > > https://answers.launchpad.net/yade/+question/290947
> > >
> > > Kneib François proposed the following answer:
> > > Hi Mike,
> > > This is a known bug: https://bugs.launchpad.net/yade/+bug/1041084
> > > I wrote recently a couple of C++ functions as a temporary workaround
> for
> > pos, vel, ori, angVel and color :
> >
> https://github.com/yade/trunk/commit/71f93009ee9a1dd348c08c269256020eacb2e46a
> > >
> > > If you compile Yade from sources, I can write similar functions for
> mass
> > > and inertia if you wish.
> > >
> > > François
> > >
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