Question #294519 on Yade changed: https://answers.launchpad.net/yade/+question/294519
Jérôme Duriez posted a new comment: Thank you for the comment, but it seems it is not possible to actually update verletDist during the simulation, no ? In the above script, adding O.engines[1].verletDist=0 before the O.step() does not lead to any new interaction. (Whereas defining O.engines[1].verletDist=0 from the start would indeed do the trick.) As for runEngine(), I confirm adding O.runEngine(O.engines[1]) before O.step() is enough to have a new interaction after the O.step() However, I finally faced difficulties with this runEngine method in my actual script (the not minimal one), the particles bounds being therein not updated after a runEngine()... (In the end, my problem is still solved with another method, but everything is not 100% clear yet, as you see) -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

