Question #397825 on Yade changed: https://answers.launchpad.net/yade/+question/397825
Status: Open => Answered Jérôme Duriez proposed the following answer: I guess it would be tricky, at least.. Updating InteractionLoop in O.engines is obviously straightforward, but chances are high (certain) Yade will crash right after if you do nothing else. Among other things, you would need to switch all your interactions physics from one kind (among those presented in [*]) to another (among the same ones in [*]). Obviously two distinct physics classes have normally distinct attributes, e.g. ViscElPhys includes some rolling resistance "mr" which is not present in CapillaryPhys. On the other hand, CapillaryPhys needs a "vMeniscus" ViscElPhys does not have... How would you define your new interaction data from the old interaction data ? Plus also, changing bodies materials, and maybe interaction geometries... [*] https://yade-dem.org/doc/yade.wrapper.html#iphys -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp