Question #402952 on Yade changed:
Status: Open => Answered
Jan Stránský proposed the following answer:
the purpose of the new example was an illustration of crasching. For some
reference (also polyhdrons in Yade in general), see , [Elias2013] and
Polyhedra may be cunstructed either as random based on Voronoi tessalation
or you can directly prescribe positions of vertices (see utils.polyhedron
function [1,2]). So the CAD/STL import is possible, you have to make a step
between (extract vertices from the file and pass them to the polyhedron)
For the meaning of polyhedra_utils.polyhedra see .
I wonder whether rugby like shape packed by sub-particles can be used as a
> new particle to perform another simulation in YADE??
Here I don't know at all what you mean :-) please try to formulate the
question such that imagining yourself knowing nothing about the problem you
could understand the meaning..
- you can have one polyhedron, which may crush during simulation (and its
pieces can crush again and so on) like illustrated with the new example
- for some other approaches see (and try to answer) Christian's comment or
2016-10-17 16:47 GMT+02:00 Huihuang Xia <
> Question #402952 on Yade changed:
> Status: Answered => Open
> Huihuang Xia is still having a problem:
> Dear Jan,
> Thanks for you patience and kindness, I plan to fill a gts surface like a
> rugby using many sub-particles in YADE. I have saw your examples in github,
> but the polyhedron was created by some parameters rather than importing a
> gts or stl surface from a CAD package.
> I wonder whether rugby like shape packed by sub-particles can be used as
> a new particle to perform another simulation in YADE??
> Many thanks and regards.
> Huihuang Xia
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