Question #611087 on Yade changed: https://answers.launchpad.net/yade/+question/611087
Status: Open => Answered Luc Scholtès proposed the following answer: I see 2 potential problematic reasons why you get your damage ration >1: 1) you don't use the same condition for checking the nb of cohesive contacts at initialization and during the simulation -> Why? initialization: if b.phys.cohesionBroken==True: continue sumCohBonds+=1 during simulation: if br.phys.cohesionBroken==False: continue numBroCohBonds+=1 -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp