New question #648734 on Yade: https://answers.launchpad.net/yade/+question/648734
Hi, I intend to move a facetSphere and get its velocity when it interacts with other elements in my simulation. But to my disappointment, its velocity keeps constant. I have tried to read its source code, and got that facetSphere have a default -- fixed=True. Consequently, I modify this 'fixed=True' to 'fixed=False', but the facetSphere disappears. Besides, I have also tried another method. As facetSphere is fixed, its blockedDOFs = 'xyzXYZ' . Thus, I try to modify this one to "blockedDOFs = 'xzXZ'" (because I intend to get the velocity of facetSphere in y axis). But the facetSphere also disappears in my simulation. Can you give me a hint or solution? Thanks in advance, Huihuang -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

