New question #661242 on Yade:
https://answers.launchpad.net/yade/+question/661242

Good evening all,
So, i tried to wrap my code in a python class and call it from somewhere else.
However, when i run it i get the following terminal output

Traceback (most recent call last):
  File "run.py", line 17, in <module>
    simulation.run()
  File "/home/john/Desktop/yade/experimentsworkingclass/myclass.py", line 44, 
in run
    pred = inGtsSurface(s)
NameError: global name 'inGtsSurface' is not defined



Specifically, the code is 

from yade.pack import *
from yade import ymport
import sys
from yade import qt
import gts

sys.path.append('/home/john/Desktop/yade/workingclass')
from yadeimport import *

import math
class simul():

        def __init__(self):
                self.g=(0,0,9.81)


        def definegravity(self,b):
                self.g=b


        def run(self):

                from yade import ymport
                import sys
                from yade import qt

                facets = ymport.stl('maze4lid.stl')
                rod1 = O.bodies.append(facets)

                s = gts.Surface()
                for facet in facets:
                   vs = [facet.state.pos + facet.state.ori*v for v in 
facet.shape.vertices]
                   vs = [gts.Vertex(v[0],v[1],v[2]) for v in vs]
                   es = [gts.Edge(vs[i],vs[j]) for i,j in ((0,1),(1,2),(2,0))]
                   f = gts.Face(es[0],es[1],es[2])
                   s.add(f)
                print s.is_closed()
                threshold = 1e-3
                s.cleanup(threshold)
                print s.is_closed()
                assert s.is_closed()
                a=(0,9.81,0)
                # use gts to filter spheres
                pred = inGtsSurface(s)

                O.engines=[

                   ForceResetter(),
                   InsertionSortCollider([Bo1_Sphere_Aabb(),Bo1_Facet_Aabb()]),
                   InteractionLoop(
                # handle sphere+sphere and facet+sphere collisions
                      [Ig2_Sphere_Sphere_ScGeom(),Ig2_Facet_Sphere_ScGeom()],
                      [Ip2_FrictMat_FrictMat_FrictPhys()],
                      [Law2_ScGeom_FrictPhys_CundallStrack()]
                   ),
                   NewtonIntegrator(gravity=(0,-9.81,0),damping=0.4, 
label='newtonInt'),
                   PyRunner(command='if O.time<5:shake()',iterPeriod=1),


                ]


                sp=pack.SpherePack()
                sp.makeCloud((10,40,3),(30,60,12),rMean=0.5)

                # remove spheres completely inside walls
                for c,r in sp:
                   if pred(c,0):
                      continue
                   O.bodies.append(sphere(c,r))

                # remove spheres partially inside walls
                O.dt = 0
                O.step() # interactions are created afterwards
                toErase = set()
                for i in O.interactions:
                   b1,b2 = [O.bodies[i] for i in (i.id1,i.id2)]
                   if any(isinstance(b.shape,Facet) for b in (b1,b2)): # if 
facet is involved, delete
                      toErase.add(b1)
                      toErase.add(b2)
                toErase = [b for b in toErase if isinstance(b.shape,Sphere)] # 
delete just spheres
                for b in toErase: # delete the spheres
                   O.bodies.erase(b.id)

                O.dt=.5*PWaveTimeStep()





        def shake(self):
                NewtonIntegrator(gravity =self.g)
                print self.g

        def irun(self,num): 
                print O.time
                O.run(num,1)



        



and the python file calling it is



import os
import math
import operator
import gts
import sys
sys.path.append('/home/john/Desktop/yade/experimentsworkingclass')
os.system("ln -s /usr/bin/yade yadeimport.py")
from yadeimport import *




from myclass import simul

simulation=simul()
simulation.run()
simulation.irun(500)
simulation.definegravity((0,0,0))
simulation.irun(500)



#os.system("yade inafunc.py")




Thank you very much for any help
John

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