Question #679419 on Yade changed: https://answers.launchpad.net/yade/+question/679419
Vasileios Angelidakis posted a new comment: Hi Bettina, I personally prefer the "Potential Blocks" code, to simulate particles with sharp edges. For the "Potential Blocks", you can consult Chia Weng Boon's papers, where you can find several validating examples/applications. I think the "Potential Particles" code hasn't been used so much yet, besides the paper of Boon et al (2013) and CW Boon's thesis, where the code was introduced. I compiled with the flags you use on Ubuntu 18.04 and everything works, using the distribution from git clone, as Janek said above. I wouldn't know what's wrong with OpenGL in Kubuntu, sorry. FYI, in the coming days I will upload a documentation on how to use the Potential Particles and the Potential Blocks codes if you are interested. :) All the best, Vasileios -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

