Question #688846 on Yade changed: https://answers.launchpad.net/yade/+question/688846
veerawat posted a new comment: sorry for my English sir. it's hard for me. i try the best. so i made a box by this code O.bodies.append(geom.facetBox((.5,.5,.5),(.5,.5,.5),wallMask=63)) and then i made a particle sphere of sand by this code O.materials.append(FrictMat(density=1000,young=1e4,poisson=0.3,frictionAngle=radians(30),label='sphereMat')) # sphere packing is not equivalent to particles in simulation, it contains only the pure geometry sp=pack.SpherePack() # generate randomly spheres with uniform radius distribution O.materials.append(FrictMat(density=1000,young=1e4,poisson=0.3,frictionAngle=radians(30),label='sphereMat')) sp.makeCloud((0,0,0),(1,1,1),rMean=.03,rRelFuzz=.01,num=10000,seed=10000) # add the sphere pack to the simulation sp.toSimulation() So when i play it .particle in the box are not full . what should i change ? what is it wrong ? -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

