Question #691255 on Yade changed: https://answers.launchpad.net/yade/+question/691255
Jan Stránský proposed the following answer: sorry, I misinterpreted your question.. V is the total cube voluem Vv is the approximation (based on the voxelization) of the volume occupied by spheres Regardless any cone or other bodies.. The second part of my answer concerning "proper porosity" still holds and is quite elegant. Another point, do you have significant overlaps / overlaps of more than two particles at a time? If no, You can compute porosity more simply as the sum of volume of individual spheres. Voxel porosity is relatively rough approximation, applicably (IMO) mainly for hugely overlapping spheres e.g. composing a arbitrary-shaped clump. cheers Jan -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

