Question #691828 on Yade changed:
https://answers.launchpad.net/yade/+question/691828

    Status: Open => Answered

Jan Stránský proposed the following answer:
controller.dead=True deactivates the controller, but does nothing with already 
given velocities of the walls.
If you want the walls to have zero velocity, try to set it explicitly:

for wall in walls:
   wall.state.vel = Vector3.Zero

cheers
Jan

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