Question #691828 on Yade changed:
https://answers.launchpad.net/yade/+question/691828
Status: Open => Answered
Jan Stránský proposed the following answer:
controller.dead=True deactivates the controller, but does nothing with already
given velocities of the walls.
If you want the walls to have zero velocity, try to set it explicitly:
for wall in walls:
wall.state.vel = Vector3.Zero
cheers
Jan
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