New question #698365 on Yade: https://answers.launchpad.net/yade/+question/698365
Hello, I am outputing contact and sphere attributes for a simulation of frictional spheres. I wish to determine whether a contact is sliding or rolling or both or none. Using the body velocities or the i.geom.incidentVel(i) option I get the same result: velocities in the order of magnitude of the sphere velocities, even for non sliding. Why is that the case and how can I get the 'correct' relative velocity at the contact, i.e. a value close to zero for sticking contacts? Any help or explanation is greatly appreciated! eleni -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : [email protected] Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp

