New question #699937 on Yade:
https://answers.launchpad.net/yade/+question/699937
Hi,
I am working simulating the radius increase of particles over time, I want to
change inertia from 3D to 1D. So the particle only moves in z-direction. The
reason is to increase the timestep, currently the time step is 2e-8. The
particle size are 8e-5 m.
I come across this example from Yade (buoyancy.py) for LBM. In this example
they change 3D inertia to 2D inertia by using following code:
for s in O.bodies:
if isinstance(s.shape,Box): continue
r=s.shape.radius
oldm=s.state.mass
oldI=s.state.inertia
m=oldm*3./4./r
s.state.mass=m
s.state.inertia[0] = 15./16./r*oldI[0] #inertia with respect to x and
y axes are not used and the computation here is wrong
s.state.inertia[1] = 15./16./r*oldI[1] #inertia with respect to x and
y axes are not used and the computation here is wrong
s.state.inertia[2] = 15./16./r*oldI[2] #only inertia with respect to z
axis is usefull
I though of maybe use this code to change 3Inertia to 1D inertia. I was
wondering what are principal behind the conversion and which equation was used?
Is there a better way to change 3D inertia and 1D inertia?
Best regards,
Mithushan
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