Question #700531 on Yade changed:
https://answers.launchpad.net/yade/+question/700531

Jan Stránský posted a new comment:
> the brach vector is calculated by the position of the two objects

currently the code is like that.
Therefore, it is not suitable for wall-sphere contact, where the branch should 
(?) be perpendicular to the wall (not related to wall.state.pos, which is some 
"random" point in the wall plane)
Cheers
Jan

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