Question #700531 on Yade changed: https://answers.launchpad.net/yade/+question/700531
Jan Stránský posted a new comment: > the brach vector is calculated by the position of the two objects currently the code is like that. Therefore, it is not suitable for wall-sphere contact, where the branch should (?) be perpendicular to the wall (not related to wall.state.pos, which is some "random" point in the wall plane) Cheers Jan -- You received this question notification because your team yade-users is an answer contact for Yade. _______________________________________________ Mailing list: https://launchpad.net/~yade-users Post to : yade-users@lists.launchpad.net Unsubscribe : https://launchpad.net/~yade-users More help : https://help.launchpad.net/ListHelp