Johannes Meixner wrote:
> Currently there is a Table function (which only spits out a Table
> widget on the screen) but no Table-functions can be defined there.
> Instead there are some more PushButton functions (which only spit
> out PushButton widgets on the screen).
> Somewhere else in the code (one has to inspect the code) there is
> functionality implemented which does something regarding the Table
> when a certain PushButton was clicked.
> 
> I would like to have a higher-level Table function where I could
> define all what belongs to a table at one same place, e.g. like
> 
>   Table::SetContentsButtons
>   ( caption,
>     contents,
>     Label::AddButton(),
>     Label::EditButton(),
>     Label::DeleteButton(),
>   );
> 
> (looks intentionally like Wizard::SetContentsButtons ;-)

Nice, but that expects there is only one table widget in the dialog. In
fact, you need a table identifier.

L.

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