Johannes Meixner wrote: > Currently there is a Table function (which only spits out a Table > widget on the screen) but no Table-functions can be defined there. > Instead there are some more PushButton functions (which only spit > out PushButton widgets on the screen). > Somewhere else in the code (one has to inspect the code) there is > functionality implemented which does something regarding the Table > when a certain PushButton was clicked. > > I would like to have a higher-level Table function where I could > define all what belongs to a table at one same place, e.g. like > > Table::SetContentsButtons > ( caption, > contents, > Label::AddButton(), > Label::EditButton(), > Label::DeleteButton(), > ); > > (looks intentionally like Wizard::SetContentsButtons ;-)
Nice, but that expects there is only one table widget in the dialog. In fact, you need a table identifier. L.
signature.asc
Description: OpenPGP digital signature
