I have some background in Linux for PS2, and Sony included a few
simple demos, like a spinning cube and a particle system implemented
on the core, the VU0 and VU1 both running as a co-processor and as a
standalone vector processor.
Along with that there was a joystick library and some other small
libraries to assist the developer.

My question is, are we getting anything like this with YDL for PS3?

I'm primarily interested in a joystick library because the tilt sensor
has a lot of potential.
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