I doubt that there would be any difference. The acceleration is for 2D operations, not 3D. Developing an accelerated Mesa (OpenGL) would be a major undertaking and might never happen on the PS3. For example, the Nouveau project was an attempt to reverse engineer some recent Nvidia cards and develop accelerated OpenGL - it had 50+ programmers and several years and has not come up with a complete accelerated Mesa (though I believe they can run the glxgears demo). The ps3rsx project has 2 people and a few months. There is 3D access on the PS3, just not using OpenGL.

-wn

On Dec 13, 2007, at 11:40 PM, Reese, Shawn S. wrote:

Warren,
That sounds great. Can you post the glxgears fps again? I'd like to see the difference.

Thanks

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