> Why would you want to use a patch designed for a lower/lesser version > of the kernel on a higher numbered kernel? I believe that such a > strategy is a decision which could lead to many difficulties.
I needed a starting point to build a redhat kernel package. I was used to debian and the packaging of kernels is much easier there. The first patch that is needed, is the oldconfig-noninteractive stuff to get the build automated. I tried to package an unpatched 2.6.21 but with no success. Believe me, I tried for a while before I wrote the first mail. > This is not the kind of topic that persons usually new to Linux deal > with. In recognition of that reality, congrats for attempting/exploring > an advanced area of Linux which even experts find a challenge. I didn't ask about help how to build a kernel nor how to package it. I asked if TSS has plans to provide current kernels customized for the PS3. There are already PS3 specific stuff in the new kernels and maybe it would be a benefit to have a YDL kernel with that features. Maybe it is not because the TSS customizations already deal with the same issues. But how should I know? > The Linux documentation project goes into some detail which could be > useful to you: http://tldp.org/ > > I've also found this site to be very helpful; it could be of some use > to you: http://www.justlinux.com/ > > Good Luck... Thanks very much for your detailed mail, but I think it doesn't answer my question ;-) _______________________________________________ yellowdog-newbie mailing list [email protected] http://lists.terrasoftsolutions.com/mailman/listinfo/yellowdog-newbie
