Hi!

I would like to implement an out-of-tree  ASoC Machine driver in my project. It 
#includes some in-tree header files such ../codecs/codecX.h. These are however 
not found when I try to build the recipe. I have followed the example project 
"hello-mod", but that doesn't require any in-tree header files, so it doesn't 
help in this case.

What do I need to do in oder for Bitbake to find these headers ?
Thanks!
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