On 1 December 2012 22:39, Chris Tapp <[email protected]> wrote:
> Is there a recipe available for a library which can load image files into 
> memory / GL textures?

Into memory, the lowest level would be libjpeg or libpng, but then
it's your responsibility to match the pixel formats.

If you're using GL and you don't have a higher level abstraction, you
might want to look at Cogl (GL specifics abstraction and sanity layer)
or Clutter (toolkit based on Cogl).  Both of these are in oe-core.

Ross
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