I've made a confusing discovery concerning randomisation.
Doing a reseed works quite correctly, and then making a number of test calls
afterwards gives exact repeatable results. However, using this then playing a
complex sound such as Overdrive makes virtually no difference to the sound at
all!

Going further and fixing the values of the reseeds in both SynthEngine and
OscilGen also seems to make very little (if any) difference - the sound is still
quite random.

This doesn't bode well for tightly defined testing :(

-- 
Will J Godfrey
https://willgodfrey.bandcamp.com/
http://yoshimi.github.io
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.


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