I've made a confusing discovery concerning randomisation. Doing a reseed works quite correctly, and then making a number of test calls afterwards gives exact repeatable results. However, using this then playing a complex sound such as Overdrive makes virtually no difference to the sound at all!
Going further and fixing the values of the reseeds in both SynthEngine and OscilGen also seems to make very little (if any) difference - the sound is still quite random. This doesn't bode well for tightly defined testing :( -- Will J Godfrey https://willgodfrey.bandcamp.com/ http://yoshimi.github.io Say you have a poem and I have a tune. Exchange them and we can both have a poem, a tune, and a song. _______________________________________________ Yoshimi-devel mailing list Yoshimi-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/yoshimi-devel