Author: jmorliaguet
Date: Mon Oct 24 19:05:18 2005
New Revision: 28578

Modified:
   z3lab/z3ecm/trunk/src/ecm/cpsskins/README.txt
Log:

- description of what a portlet is from a rendering engine's perspective.



Modified: z3lab/z3ecm/trunk/src/ecm/cpsskins/README.txt
==============================================================================
--- z3lab/z3ecm/trunk/src/ecm/cpsskins/README.txt       (original)
+++ z3lab/z3ecm/trunk/src/ecm/cpsskins/README.txt       Mon Oct 24 19:05:18 2005
@@ -63,6 +63,15 @@
 
 This section describes the different strategies for creating new portlets.
 
+What is a portlet?
+~~~~~~~~~~~~~~~~~~
+Portlets provide the rendering engine with the 'fuel', i.e. content either
+in the form of markup (in the case where the portlet fetches a web page from
+another server from instance) or as structured data. The rendering engine's
+responsibility is eventually to produce markup, and it either uses
+portlet markup to do so or uses the output of filters (and their ability
+to convert data structures to markup.
+
 Basically, your choices are to:
 
 - use and configure the portlets that are provided with cpsskins by default.
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