I can confirm this bug with single monitor setup. The application is the game
I don't want it to run Braid in fullscreen, because then it can't be controlled
with window-manager (e.g. I can't minimize the game). So I start Braid in
windowed mode with width and height equal to my screen resolution and compiz
setup to remove window decorations for Braid and to show it in fullscreen.
Everything works as expected, except that I still see the panel.
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Unity panel does not disapear on fullscreen
Status in Unity:
Status in Zeitgeist Framework:
Status in “unity” package in Ubuntu:
When a application is set to fullscreen the unity panel stays visible
and covers a part of the application
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