Wow, am I embarrassed. The patch is in fact attached to this one.

--Ian

Attachment: googleMapsFix.patch
Description: Binary data


On Oct 22, 2007, at 11:42 AM, Ian McCracken wrote:

Two bugs, one in the map Javascript and one in the node calculation backend, were combining to produce slow operation of Google Maps for some users. The attached patch rectifies these issues by fixing the Javascript bug and disabling the offending node calculation method.

Note: this fix introduces a new (aesthetic) bug. Child nodes and network links will appear as usual, but if the other endpoint of a link is remote (i.e., not a child of the branch being viewed) its node will not be drawn. This does not occur very often, and can only be seen by zooming Google Maps out; nonetheless, if it is important to anyone please let me know and I will see what I can do. A more permanent fix for this problem will be included in Zenoss 2.1.1.

To apply the patch, copy the file to $ZENHOME/Products. From that directory, run:

patch -p0 < googleMapsFix.patch

It will patch two files. Then, as the zenoss user, restart Zope:

zopectl restart


--Ian
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