Bhavin Turakhia wrote: > I was thinking it would be awesome to have an Actionscript version of > ZeroMQ. This would eliminate the need for a RestMS / HTTP type bridge, > and allow a browser to directly become a ZeroMQ client. The complexity > offcourse herein is one would not be able to simply create a language > binding in ActionScript, since that would require the underlying C++ > code to be compiled into the flash player installed in the browser – > which is unlikely - unless Adobe develops a sudden fondness for it J. > > > > Therefore one would need to port the ZeroMQ client in ActionScript. This > would also mean that certain functionality of such a client (eg PGM > support) would be unavailable, since one cannot access low level socket > APIs from Actionscript and therefore underlying native functionality > would not be exposed. However I am assuming much of the functionality > could be easily ported > > I wonder if this is feasible … and if anyone on this list has had a go at it
I am not aware of anyone but let's see... In any case the wire-protocol of 0MQ is so simple that writing a code that would send/receive 0MQ-style message should be a matter of few minutes. It would offer none of the advanced 0MQ functionality (such as asynchronicity), however, the browser can connect to a resident 0MQ device/daemon that can do all the remaining work. Thoughts? Martin _______________________________________________ zeromq-dev mailing list [email protected] http://lists.zeromq.org/mailman/listinfo/zeromq-dev
