Steve, Thanks! I'll apply the patch shortly.
Martin On 9/11/2010, "Steven McCoy" <[email protected]> wrote: >Hi Martin, > > I haven't run it through the ØMQ test programs, but here is the >explanation. On Windows the wait functions can have a 1ms resolution by >calling timeBeginPeriod(*1ms*), any time specified below 1ms will >immediately return and hence increase the likely hood of busy wait. > Therefore any timing for below 1ms should be rounded up to 1ms, but only on >Windows. > >So pgm_socket.cpp has two lines along the form, > >const long timeout = (tv.tv_sec * 1000) + (tv.tv_usec / 1000); > >This will work better as follows, > >const long timeout = (tv.tv_sec * 1000) + ((tv.tv_usec + 999) / 1000); > >This will delay the PGM state engine for first iteration of recovery but >subsequent loops can busy wait to expediently manage additional timers. > >-- >Steve-o _______________________________________________ zeromq-dev mailing list [email protected] http://lists.zeromq.org/mailman/listinfo/zeromq-dev
