On 11/13/2010 11:13 AM, Dhammika Pathirana wrote: > In finalize_initialization(), we detach the engine and pass it over to > app thread.
Actually, it's passed to another I/O thread rather than to the app thread, but that's irrelevant to the problem. > engine->unplug (); > send_attach (session, engine, peer_identity, false); > engine = NULL; > terminate (); > > But there's a stack reference to this engine object, > engine->out_event() callback. How does the stack look like when the out_event() is called on destroyed engine? > I'll check if this shows up in valgrind. Martin _______________________________________________ zeromq-dev mailing list [email protected] http://lists.zeromq.org/mailman/listinfo/zeromq-dev
