Hi Ilja,
I also suspected it might be because of the non-closing of the socket at
the end of execution. So this means too many socket instances are left open
without doing anything. I've searched everywhere for the syntax of how to close
the socket in C# at the end of every execution but I can't find any. All I keep
seeing is zmq_close.
For the crashing info, the program works perfectly for about 30minutes and then
it crashes the system that its receiving the messages from, not the system that
is running it. The system that's sending the message through gives this error
after troubleshooting: Faulting module name: libzmq.DLL
I think a possible solution would be to close all socket instances at the end
of each execution because its a 1request - 1response type of program. I"ll be
glad to get the syntax for closing a socket in C#
Sent from my BlackBerry® wireless handheld from Glo Mobile.
-----Original Message-----
From: Ilja Golshtein <[email protected]>
Sender: [email protected]
Date: Mon, 07 Nov 2011 12:43:41
To: lanre lawal<[email protected]>; ZeroMQ development
list<[email protected]>
Reply-To: ZeroMQ development list <[email protected]>
Subject: Re: [zeromq-dev] Server Crashing due to ZMQ request
_______________________________________________
zeromq-dev mailing list
[email protected]
http://lists.zeromq.org/mailman/listinfo/zeromq-dev
_______________________________________________
zeromq-dev mailing list
[email protected]
http://lists.zeromq.org/mailman/listinfo/zeromq-dev