Hi Nick,

> I was going to investigate this further, but then discovered the
> inability to include custom C/C++ libraries, which tops everything.
>
> The only possible solution would be to port the entire C ZeroMQ source
> base to C#, rather than just having a C# wrapper that calls into C
> library implementation as present.
>
> Has anyone done this?

People have done simple clients for jscript and actionscript. These, 
however, support only encoding/decoding messages to 0MQ wire format, 
otherwise they behave like simple TCP sockets. Still, they allow 
connecting to full-fledged 0MQ library on the other end.

Martin
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