Ugh Zed Shaw is annoying lol. Hi Zed
On Sat, Jan 26, 2013 at 2:56 PM, David J W <zeromq-dev-subscr...@ominian.net > wrote: > Hello, > My name is David W, I am a professional code monkey that was first > introduced to 0MQ via Zed Shaw's talk at PyCon ( believe it was 2010 ) > but only now have gotten the chance to sit down and start learning the > library. I am on a sabbatical until ideal after PyCon since I got > laid off and taking the time out to hit a bucket list ( including > learning 0MQ ). > > On that note, a few years back as a re-invent the wheel project to > learn Twisted and COMET I started writing a web MUD engine and > centered the architecture around two message pipelines: User action's > were locked stepped ( User A moved left, tell server, wait for it to > say yes/no), broadcast to other User's that User A moved left, > broadcast to all of User A's group they moved left. NPC's were just > headless User's driven by a behavior time/tick subprocess that hooked > upto the same pipelines. I set that project aside because I > realized I needed a message queue of some sort and really didn't want > to setup Rabbit or anything super industrial. > > Now along arrives 0MQ and since this is a personal project the > priority is more about understanding how 0MQ works then accomplishing > the actual project. In the above example I can imagine using 0mq's > inproc socket's where client's are SUB types ( subscribe to > map/domain, subscribe to group chat ) and their is a master process > that has a router socket for incoming work and a pub socket for > products [ User A in map 1 moved left] ). > > So here's my questions: > For PUB/SUB the impression is that the actual queue sit's on the > client socket. PUB pushes a message to all client's [ regardless of > setsockopt(zmq.SUBSCRIBE ) ] and the act of reading the socket > filter's/clears the queue down to what the client is subscribed to. > Is this correct or is the subscription more intelligent ( PUB keep's a > subscription roster, see's no one is subscribed, drop's the message OR > client receives a message, isn't subscribed so it drops the message ). > > Has anyone had any experience running multiple SUB based client's > inside of one process and are their any severe consequences. I > imagine a SUB socket is going to instantiate the needed structures to > hold a queue, the actual socket, and other house keeping structures > but so far small tests (1-10 sockets) hasn't show much memory use. > > Additionally, if I do get past digging through 0MQ's mechanics, I > was thinking it would be best to spin off the PUB side to it's only > process. Which leads me to wonder if 0MQ inproc PUB/SUB actually > relies on some clever memory mapping. eg Push a message on an inproc > PUB socket which goes to a shared/mutex locked list and client's just > read from this one list. > > Apologies if some of these questions seem naive, I haven't gotten > the chance to read 0mq's C source code yet. > > Thanks, > Dave > _______________________________________________ > zeromq-dev mailing list > zeromq-dev@lists.zeromq.org > http://lists.zeromq.org/mailman/listinfo/zeromq-dev >
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