ZeroMQ is fast enough to be the facric of distributed computing. But what about other cases?
1) Inter-thread communication in 3D games like crysis 3 and BattleField 4. 2) Requesting dozens of thousands of variables per second from NI DSC. NI(National Instruments) presents LabVIEW users with DSC( http://www.ni.com/labview/labviewdsc/). With DSC, users can read machine information as variables. My supervisor wants to know if it's possible for a java application to read 10,000~40,000 variables per second from NI DSC via ZeroMQ. A java process would request variables via ZeroMQ, and a LabVIEW appliation would process that request and return the vaue from DSC to that java process via a ZeroMQ socket. Would it consume too much CPU to just process messages? Is there any other gotchas?
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