ZeroMQ is fast enough to be the facric of distributed computing.

But what about other cases?

1) Inter-thread communication in 3D games like crysis 3 and BattleField 4.

2) Requesting dozens of thousands of variables per second from NI DSC.

NI(National Instruments) presents LabVIEW users with DSC(
http://www.ni.com/labview/labviewdsc/).
With DSC, users can read machine information as variables.

My supervisor wants to know if it's possible for a java application to read
10,000~40,000 variables per second from NI DSC via ZeroMQ.

A java process would request variables via ZeroMQ, and a LabVIEW appliation
would process that request and return the vaue from DSC to that java
process via a ZeroMQ socket.

Would it consume too much CPU to just process messages?
Is there any other gotchas?
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