thanks! I went with inproc sockets... hope performance is good. will benchmark 
this.

https://github.com/spesmilo/obelisk/commit/c0882a9b74bcce3cca41e0cf6dab4cb93552ad39





On Tuesday, December 31, 2013 12:44 PM, Bruno D. Rodrigues 
<[email protected]> wrote:
poll on an additional pair of zmq inproc:// sockets ;)


On Dec 31, 2013, at 12:41, Matt Connolly <[email protected]> wrote:

> Zmq poller can also wake on standard file descriptors (eg unix socket). If 
> your custom event can write to a unix socket or pipe you might be in luck. 
> 
> Cheers
> Matt. 
> 
>> On 31 Dec 2013, at 4:35 pm, Amir Taaki <[email protected]> wrote:
>> 
>> 
>> 
>> I was reading the docs and saw:
>> 
>> "How can I integrate ØMQ sockets with normal sockets? Or with a GUI event 
>> loop? 
>> You can use the zmq_poll() function to poll for events on both ØMQ and 
>> normal sockets. The zmq_poll() function accepts a timeout so if you need to 
>> poll and process GUI 
>> events in the same application thread you can set a timeout and 
>> periodically poll for GUI events. See also the reference documentation."
>> 
>> 
>> How can I wake up zmq_poll() with a custom event? This seems to solve my 
>> problems if possible. Then I can create a wakeup to process sends in the 
>> polling loop.
>> 
>> 
>> On Tuesday, December 31, 2013 6:14 AM, Amir Taaki <[email protected]> wrote:
>> 
>> Hi!
>> 
>> I have a bit of a design issue. I want to achieve this:
>> 
>> - Software receives a request on a DEALER socket from a ROUTER socket (think 
>> the worker in paranoid pirate pattern).
>> - Request is executed asynchronously in the software. Result is ready inside 
>> another thread.
>> 
>> - Send it back over the same socket as the receive.
>> 
>> In an ideal world, I'd be polling the socket to receive in one thread, and 
>> then performing the sends from another. But we cannot use sockets from 
>> multiple threads - sockets can only be used from one thread.
>> 
>> Currently I have a multi-producer single-consumer lockless queue for sends, 
>> and then there's an std::condition_variable that's waiting for a signal to 
>> wake-up and batch process the send queue. Also there's a polling loop for 
>> receives. All the options I can think of have downsides:
>> 
>> * Use a separate receive and send socket. I'd need some mechanism so that 
>> the broker (ppqueue) is aware of receive/send socket pairs. Maybe a special 
>> message for the broker that isn't relayed, but indicates the identity of the 
>> receive socket.
>> 
>> * Polling then sending reduces the throughput of sends. I've benchmarked 
>> performance and it's a significant hit. You're essentially penalising sends 
>> by T microsecs. Sleeping for 0 is not a good idea since CPU usage hits 100%.
>> 
>> * Using the same socket but synchronising access from the send/recv threads 
>> - ZMQ crashes infrequently when I do this because of triggered asserts. It'd 
>> be great if I know how to do this safely (maybe by calling some method on 
>> the socket).
>> 
>> How do I achieve this scenario of 50% random receives and 50% random sends? 
>> It's not like the classic scenario of a receive, followed by some 
>> synchronous code path, and then a send (within the same thread). It's not an 
>> option to wait for requests to finish as I dropped Thrift to use ZMQ because 
>> of its async ability.
>> 
>> Thanks!
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