How could a vtkRenderWindow possibly be sent between a socket over machines
or even processes? You know that the C++ object representation of a
vtkRenderWindow is set of contiguous member data right?

Bad address looks like you passed a pointer to zmq that wasn't valid.
Likely you should debug it or provide the code and a minimally reproducible
example in order that I can help you :)

On Thu, Jul 23, 2015 at 5:40 AM, Paolo Grossi <[email protected]> wrote:

> Hi all,
> I'm trying to bind the ZeroMQ properties with the VTK visualisations
> possibility.
> Server/client are written in C++ language.
> I'm using ZeroMQ 4.0.7 and VTK 6.2.0.
>
> The goal of the server is to receive a greet message from the server and
> to respond with the vtkRenderWindow.
>
> The goal of the client is to send an "Hello" message to the server and to
> receive a vtkRenderWindow in order to reproduce it.
>
> After the execution I obtain this output with the command "hwclient &
> hwserver":
>
> [S] Open connection
> [C] Connecting to server…
> [C] Sending Hello
> [S] Received Hello
> terminate called after throwing an instance of 'zmq::error_t'
>   what():  Bad address
>
> I'm looking forward to hear you.
>
> Thanks,
> Paolo Grossi.
>
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