How could a vtkRenderWindow possibly be sent between a socket over machines or even processes? You know that the C++ object representation of a vtkRenderWindow is set of contiguous member data right?
Bad address looks like you passed a pointer to zmq that wasn't valid. Likely you should debug it or provide the code and a minimally reproducible example in order that I can help you :) On Thu, Jul 23, 2015 at 5:40 AM, Paolo Grossi <[email protected]> wrote: > Hi all, > I'm trying to bind the ZeroMQ properties with the VTK visualisations > possibility. > Server/client are written in C++ language. > I'm using ZeroMQ 4.0.7 and VTK 6.2.0. > > The goal of the server is to receive a greet message from the server and > to respond with the vtkRenderWindow. > > The goal of the client is to send an "Hello" message to the server and to > receive a vtkRenderWindow in order to reproduce it. > > After the execution I obtain this output with the command "hwclient & > hwserver": > > [S] Open connection > [C] Connecting to server… > [C] Sending Hello > [S] Received Hello > terminate called after throwing an instance of 'zmq::error_t' > what(): Bad address > > I'm looking forward to hear you. > > Thanks, > Paolo Grossi. > > _______________________________________________ > zeromq-dev mailing list > [email protected] > http://lists.zeromq.org/mailman/listinfo/zeromq-dev > >
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