this sounds really excellent!  I am building an application that would greatly 
benefit from this over a standard Router/Dealer setup.  The only thing that 
will hold me back right now is the lack of polling on multiple client/server 
sockets.  I definitely need that.
Good stuff! 


     On Friday, August 14, 2015 9:09 AM, Doron Somech <[email protected]> 
wrote:
   
 

 Hi All,
I added server and client sockets support to CZMQ, you can take a look at the 
change at the following pull request:
https://github.com/zeromq/czmq/pull/1059

Server socket is like router socket except you don't have an identity frame, 
each message also include routing id which is an int (vs byte array). So each 
message coming from a server socket include a routing id which can be retrieve 
by calling zframe_routing_id. When sending a message you must set the routing 
id by calling zframe_set_routing_id. You can use zframe_send_reply with both 
the destination frame and the source frame (which include the routing id), the 
method copy the routing id from the source frame to the destination frame and 
then send the message.
Client socket is same as dealer socket. Client and Server can only talk to each 
other.
Following is a small example on how to use the new client and server 
sockets:https://gist.github.com/somdoron/542b74922f652d229566

Client and server socket are thread safe (currently only support single frame 
messages but that might change, I think) so if your protocol is single frame 
you can use the server and client sockets from multiple threads.
Polling on multiple client or server sockets is not supported yet.
In the coming week I plan to also add zproto support and complete the polling 
on multiple sockets.
Doron

_______________________________________________
zeromq-dev mailing list
[email protected]
http://lists.zeromq.org/mailman/listinfo/zeromq-dev


 
  
_______________________________________________
zeromq-dev mailing list
[email protected]
http://lists.zeromq.org/mailman/listinfo/zeromq-dev

Reply via email to