New build of AfterGRASP is up for download:

http://www.aftergrasp.com/download/

agsetup_20100413.exe
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Tue, 13 April 2010

When a large number of window updates accumulate in the update queue,
the queue is emptied, and the entire window is updated. This eliminates
some stutter issues, and performance problems from a overly large queue.

Rewrote add to update queue code to not require critical section
protection, this prevents stalls waiting for background drawing to finish.

The queue size set to a maximum of 64 blits.

Window update thread is now given a priority of THREAD_PRIORITY_HIGHEST,
and affinity to all processors.

Update thread disabled while layers are copied into the layerframe buffer,
this eliminates the odd visual quirks in text layers caused by new
window update thread code.

CPU burden drastically reduced in update thread, now suspends when idle
and resumes immediately when needed.

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