COE, I intended to submit a proposal here: https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-business/2024-March/052747.html
That wording was probably ill-advised, and I’m happy to re-submit it properly (especially as I got some good revisions afterwards), but we should at least confirm whether or not it exists. Gaelan > On Mar 25, 2024, at 10:49 PM, secretsnail9 via agora-official > <agora-offic...@agoranomic.org> wrote: > > PROMOTOR'S REPORT AS OF RIGHT NOW > > If you vote on a proposal, please edit this spreadsheet with your votes: > > https://docs.google.com/spreadsheets/d/1F39OHtBlZlQ8XVccqKCFtP-DPuHz4wPnujxbxkCN3LI/edit?usp=sharing > > I hereby distribute each listed proposal, initiating a referendum on it, > and removing it from the proposal pool. For each decision, the vote > collector is the Assessor, the quorum is 5, the voting method is > AI-majority, the adoption index is the adoption index of the associated > proposal, and the valid options are FOR and AGAINST (PRESENT is also a > valid vote, as are conditional votes). > > > ID Author(s) AI Title > --------------------------------------------------------------------------- > 9073~ Kate, Gaelan 1.0 In case of unexpected nonplayerhood > 9074* Janet 3.0 Close enough > 9075* nix, Janet, kiako 3.0 No Hidden Ownership Restrictions > 9076* nix 3.0 FUNgibility > 9077~ snail 1.0 Less Fragile Crystals > 9078~ Janet 1.0 Empire fixes > 9079~ nix, Janet, kiako 2.0 Spendies v1.1 > 9080~ Gaelan, Kate 1.0 One from the archives > 9081~ Gaelan 2.0 Don't humiliate the recently departed > 9082~ Gaelan 1.7 yes, yes, I got the memo > 9083* Janet 3.0 SLR ratification 2023-12-31 > 9084~ kiako 2.0 Oneironauts in the Ocean > 9085~ ais523 1.0 Fix truthfulness loophole > 9086~ R. Lee 1.0 Trimming the most useless rule in the > ruleset > > > > [1] > > > The proposal pool contains the following proposals: > > ID Author(s) AI Title > --------------------------------------------------------------------------- > > > > > Legend: <ID>* : Democratic proposal. > <ID>~ : Ordinary proposal. > > The full text of the aforementioned proposal(s) is included below. Where > the information shown below differs from the information shown above, > the information shown above shall control. > > > ////////////////////////////////////////////////////////////////////// > ID: 9073 > Title: In case of unexpected nonplayerhood > Adoption Index: 1.0 > Author: Kate > Co-authors: Gaelan > > In Rule 2492 (Recusal), > > s/deregistered/unregistered > > [Allows a judge to be removed if, through some mishap, the CFJ has > been assigned to someone who has never been a player or who ceased to > be a player through some means other than deregistration. Composition > fully intended to annoy Janet, but I think completely effective under > the new standard of "clear to a reasonable player".] > > ////////////////////////////////////////////////////////////////////// > ID: 9074 > Title: Close enough > Adoption Index: 3.0 > Author: Janet > Co-authors: > > > Amend Rule 105 by deleting the text " and the next change identifier". > > [Remove the reference to "change identifiers" (presumably just revision > numbers) for reenactment.] > > > Amend Rule 1681 by, as a single amendment, deleting the text ", revision > number, " and inserting the following paragraph after the paragraph > beginning "The listing of each rule in the SLR": > > { > > The listing of each rule in the SLR must additionally include a > reasonably accurate approximation of the number of changes made to the > rule (the rule's revision number). The Rulekeepor may exercise > reasonable discretion in calculating revision numbers. > > } > > [Define what a rule's "revision number" is and explicitly grant the > Rulekeepor discretion in calculating it (e.g. not counting certain > amendments (back when we used Suber-style proposals that re-numbered > rules) or skipping revision numbers (for historical reasons).] > > ////////////////////////////////////////////////////////////////////// > ID: 9075 > Title: No Hidden Ownership Restrictions > Adoption Index: 3.0 > Author: nix > Co-authors: Janet, kiako > > [Right now, sentences like "Blank are an asset ownable by..." is > interpreted to adding to a default within R2576. This seems unintuitive. > This proposal makes that default only apply if there's no mention of > ownership.] > > Amend R2576 (Ownership) by replacing: > > If ownership of an asset is restricted to a class of entities, then > that asset CANNOT be gained by or transferred to an entity outside > that class. By default, ownership of an asset is restricted to > Agora, players, and contracts, but an asset's backing document may > modify this. > > with: > > An asset CANNOT be gained by or transferred to an entity unless its > backing document specifies that entity can own it. If an asset's > backing document is otherwise silent on which entities can own it, > then it can be owned by Agora, players, and contracts. > > Amend R2659 (Stamps) by replacing: > > Stamps are a category of asset ownable by players . > > with: > > Stamps are a category of asset ownable by players and Agora. > > ////////////////////////////////////////////////////////////////////// > ID: 9076 > Title: FUNgibility > Adoption Index: 3.0 > Author: nix > Co-authors: > > > [Right now, sentences like "Blank are an asset ownable by..." is > interpreted to adding to a default within R2576. This seems unintuitive. > This proposal makes that default only apply if there's no mention of > ownership.] > > Retitle R2578 (Currencies) to "Fungibility" > > Amend R2578 to read in full: > > A fungible asset is one where two instances of it are considered > equivalent if they have the same owner, for the purposes of > specification, granting, and transferring. The total amount of a > fungible asset that an entity owns is also know as that entities > "balance" of that asset. > > Amend R2659 (Stamps) by replacing: > > Stamps of a given type are a currency. > > with: > > Stamps of a given type are fungible. > > Amend R2555 (Blots) by replacing: > > Blots are an indestructible fixed currency > > with: > > Blots are an indestructible fixed fungible asset > > ////////////////////////////////////////////////////////////////////// > ID: 9077 > Title: Less Fragile Crystals > Adoption Index: 1.0 > Author: snail > Co-authors: > > > [Makes it so crystals can't be destroyed by the player that owns them, > which doesn't seem fun. Also gets rid of the "repeal this rule once someone > wins" part since we can just do that by proposal if we want. I'd rather it > stay around by default.] > > Amend Rule 2685 (Crystals) by replacing > > { > A crystal is an asset with secured integer switches identity, size > (default 0), and instability (default 0). > } > > with > > { > A crystal is an indestructible asset with secured integer switches > identity, size > (default 0), and instability (default 0). > } > > and by replacing > > { > Any player CAN, by announcement, Shatter the System, specifying > each crystallized player, and provided that no player has done so > in the past 30 days. When a player does so, each crystallized > player wins the game. > > If at least 4 days have passed since any player won the game in > this manner, any player CAN repeal this rule by announcement. > } > > with > > { > Any player CAN, by announcement, Shatter the System, specifying > at least 1 crystallized player, and provided that no person has done > so > in the past 30 days. When a player does so, each crystallized > player wins the game. > > If a player won the game in this manner 4 days ago, then all existing > crystals are destroyed. > } > > ////////////////////////////////////////////////////////////////////// > ID: 9078 > Title: Empire fixes > Adoption Index: 1.0 > Author: Janet > Co-authors: > > > Amend the Rule entitled "Agora of Empires" by, as a single amendment > (using the following steps, as if they were applied in order, to compute > the final text): > > * Replacing the text "There exists a document known as the Empireworld" > with "There exists a document, initially empty, known as the Empireworld". > > * Replacing each instance of the text "CfJ" with the text "CFJ". > > * Replacing the text "when ey believe it to be appropriate" with "when > they believe it to be appropriate". [The antecedent is "Imperials", > which is plural.] > > * Replacing the final paragraph with the following: > > { > > An Imperial CAN, without 2 objections, Dominate the World provided that > (1) the Empireworld shows that e has accomplished at least 3 > extraordinary feats in the fictional world that the Empireworld > describes since e last won the game as a result of this Rule and that > (2) no person has won the game as a result of this Rule in the past 30 > days. When a player Dominates the World, e wins the game. > > This Rule does not describe what qualifies as an extraordinary feat. > > } > > > Set the Empireworld to what it would be had it been empty initially > after the enactment of the Rule entitled "Agora of Empires". > > > [Fixes the uninitialized state, fixes minor grammar issues, does the > standard win indirection, and removes the double "by announcement" and > "without 2 objections" method for winning (which *shouldn't* allow by > announcement wins by precedent, but should be fixed in any case).] > > ////////////////////////////////////////////////////////////////////// > ID: 9079 > Title: Spendies v1.1 > Adoption Index: 2.0 > Author: nix > Co-authors: Janet, kiako > > > [Spendies are simple. We all start with the same amount every month, > and if you don't use them you lose them. You can transfer them, put > them in contracts, etc. But they will go away. What's important is what > you do with them in that month.] > > Enact a new (Power=1) rule titled Spendies with the text: > > Spendies are a currency ownable by players and contracts. Spendies > are tracked by the Spendor in eir weekly report. > > At the end of each month, all Spendies are destroyed. At the > beginning of each month, every player is granted 20 Spendies. > > [Quick compatibility with another proposal] > > If a proposal titled "FUNgibility" and authored by nix has been adopted > within the last 90 days, amend the rule titled "Spendies" to replace > "currency" with "fungible liquid asset". > > [Delete dream of wandering.] > > Repeal R2675 (Dream of Wandering). > > [Below stones are simplified, similarly to the stamp specialization > proposal I made previously. You simply buy them for a cost that > decreases every month while the stone has the same owner.] > > Amend R2640 (Stones) by replacing: > > A stone is a unique indestructible liquid asset > > with: > > A stone is a unique indestructible fixed asset > > and deleting its last two paragraphs. > > Amend R2641 (Wielding Stones) by replacing: > > While a stone is hot, it is IMPOSSIBLE to wield it or to transfer it > by announcement. > > with: > > While a stone is hot, it is IMPOSSIBLE to wield it. > > Retitle R2642 (Gathering Stones) to "Stone Cost" and then amend R2642 to > read in full: > > Stone Cost is a Stone switch with values of non-negative integers > and a default of 10. Stone Cost is tracked by the Stonemason. > > Any player CAN pay a fee of X Spendies to transfer a specified stone > to emself, where X is the current Stone Cost of the specified stone. > > When a stone is transferred, its Stone Cost is set to the default. > At the beginning of every week, the Stone Cost for each stone is > reduced by 1, to a minimum of 0. > > Repeal R2642 (Gathering Stones). > > [Similarly, let's include stamps. Remember Dreams are gone, so this is > now the primary way to get new stamps. Use Spendies to get stamps from > L&FD, or mint more of your own. There's some modifications to the cost > to account for scale, which also discourages timing scams somewhat.] > > Amend R2659 (Stamps) by appending the following paragraphs: > > Any player CAN pay a fee of 5 Spendies to grant emself X stamps of > eir own type. When less than 8 Stamps of eir type exist, X is 2. > When 8 to 15 Stamps of eir type exist, X is 1. When 16 or more > stamps of eir type exist, X is 0. > > Any player CAN pay a fee of 5 + (X) Spendies to transfer a > specified stamp from the L&FD to emself. X is equal to the number of > times e has already done so in the current month. > > [Finally, you can buy some radiance, tho the cost is fairly high. Might > push you across the finish line tho, or at least give a use for some > spare Spendies.] > > Amend R2656 (Radiance) by appending the following paragraph: > > Any player CAN increase eir radiance by 1 by paying a fee of 2 > Spendies. > > ////////////////////////////////////////////////////////////////////// > ID: 9080 > Title: One from the archives > Adoption Index: 1.0 > Author: Gaelan > Co-authors: Kate > > > Re-enact rule 417, with the following text: { > The Archivist is an office; its holder is responsible for ensuring > the continued availability of documents of historical interest. > > The archivist’s monthly report contains: > * Instructions for accessing collections of: > * Texts of each historic rule revision. > * Texts of each proposal. > * Judicial cases. > * Public messages. > * Messages to discussion fora. > * Theses for which a person was awarded a degree. > * Optionally, any other documents the Archivist deems worthy > of archival. > * A description of the completeness of each of the above > collections. > > The referenced collections NEED NOT be perfectly complete or > accurate, but the Archivist SHOULD work towards improving > their completeness and accuracy. > } > > Re-title rule 417 to “The Archivist”. > > Amend Rule 2581 by appending the following item to the list: { > - Archaeologist, awardable by the Archivist to any player who > makes a significant contribution to filling in missing > historical records. > } > > Make Gaelan the Archivist. > > [History for the Rulekeepor’s benefit, copied from Zefram’s rule > archive: > ??? by Proposal 417 [presumably enacted - Gaelan] > Amended(1) by Proposal 1302, 4 November 1994 > Amended(2) by Proposal 1700, 1 September 1995 > Amended(3) by Proposal 1735, 15 October 1995 > Amended(4) by Proposal 1741, 15 October 1995 > Amended(5) by Proposal 2029, 28 November 1995 > Infected and Amended(6) by Rule 1454, 23 January 1996 > Amended(7) by Proposal 2662, 12 September 1996 > Amended(8) by Proposal 2696, 10 October 1996 > Null-Amended(9) by Proposal 2710, 12 October 1996 > Repealed as Power=1 Rule 417 by Proposal 3787 (Steve), 8 September 1998 > ] > > [This is intentionally written loosely to allow the Archivist to > defer to existing archives - for example that maintained by the > CotC - where appropriate.] > > ////////////////////////////////////////////////////////////////////// > ID: 9081 > Title: Don't humiliate the recently departed > Adoption Index: 2.0 > Author: Gaelan > Co-authors: > > Amend rule 2168 ("Extending the Voting Period”) by replacing "despite being > eligible” with "despite being eligible players”. > > ////////////////////////////////////////////////////////////////////// > ID: 9082 > Title: yes, yes, I got the memo > Adoption Index: 1.7 > Author: Gaelan > Co-authors: > > > Amend rule 2478 (“Justice”) by replacing: { > A player CAN, by announcement, "note" an unforgiven infraction > committed by any other player in the last 14 days, specifying the > incident and the rule it violates (or name of the Infraction if > it has one). > } with { > A player CAN, by announcement, "note" an unforgiven infraction > committed by any other player in the last 14 days, specifying the > incident and the rule it violates (or name of the Infraction if > it has one); but a player CANNOT note an infraction that has > already been investigated. > } > > [Currently, if an infraction is noted after it is investigated, > the Investigator SHALL but CANNOT investigate it. This would be > automatically forgiven by 2531, so it’s not an issue in practice, > but let’s fix it properly.] > > ////////////////////////////////////////////////////////////////////// > ID: 9083 > Title: SLR ratification 2023-12-31 > Adoption Index: 3.0 > Author: Janet > Co-authors: > > > Ratify the Short Logical Ruleset published by Janet on or about December > 31, 2023 at 21:12:14 UTC, available at [0]. > > [0] > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-official/2023-December/017538.html > > > [I was required to submit such a proposal for Ratify the Ruleset Week > but forgot to. Sorry.] > > ////////////////////////////////////////////////////////////////////// > ID: 9084 > Title: Oneironauts in the Ocean > Adoption Index: 2.0 > Author: kiako > Coauthors: > > Amend Rule 2675 ("Dream of Wandering") so that the list of Dreams reads in > its entirety: > > { > - Wandering: This dream has no effect. > > - Charity: Immediately after a wandering, one stamp (chosen by > most-to-least owned by the L&FD at time of transfer, tie-broken > alphabetically) is transferred to each Charity Dreamer (in order from > least-to-most stamps owned, tie-broken alphabetically) from the L&FD. If > the number of Wealth Dreamers is more than the number of Charity Dreamers, > this process happens a second time. If it is more than twice the number of > Charity Dreamers, this happens a third time. > > > - Justice: Immediately after a wandering, a number of blots are expunged > from each Justice Dreamer equal to one-half the number of Power Dreamers, > rounded up. If a Justice Dreamer had no blots immediately after a > wandering, e CAN once expunge one blot, by announcement, from a specified > player before the next wandering. > > > - Sharing: Immediately after a wandering, each Sharing Dreamer has eir > Radiance increased by X/Y, rounded down, where X is the number of > non-Wandering, non-Sharing Dreamers, and Y is the number of Sharing > Dreamers. > > > - Wealth: Immediately after a wandering, X stamps of eir own type are > granted to each Wealth Dreamer, where X is the minimum of the following: > > - One more than the number of true statements among the following: > - Fewer than 8 stamps of eir own type exist. > - There are at least 3 Wealth Dreamers. > - There are at most 2 Charity Dreamers. > > - 16 minus the number of stamps of eir own type that exist, to a minimum > of 0. > > > - Gardens: Immediately after a wandering, the Base Rockiness of each > Gardens Dreamer is increased by the number of Gardens Dreamers, and the > Base Rockiness of each non-Gardens Dreamer is decreased by 1 to a minimum > of 0. > > > - Power: Let Y be the number of Dreamers of the non-Wandering, non-Power > Dream with the most Dreamers. Each Power Dreamer has eir voting strength > increased by X for referenda on ordinary proposals, where X is > > - 1 if Y is at most 2, > - 2 if Y is between 3 and 5 (inclusive), > - 3 if Y is between 6 and 9 (inclusive), and > - 4 if Y is at least 10. > > - Revolution: A revolution is happening if the majority of active players > are Revolution Dreamers. Immediately after a wandering, if a revolution is > not happening, then all Revolution Dreamers have eir radiance decreased by > 1 to a minimum of 0. Immediately after a wandering, if a revolution is > happening, then all players have eir radiance set to 100-X, where X was eir > radiance when the wandering occurred, and all player's Dreams are set to > Wandering. > > } > > ////////////////////////////////////////////////////////////////////// > ID: 9085 > Title: Fix truthfulness loophole > Adoption Index: 1.0 > Author: ais523 > Coauthors: > > > In rule 2471, replace > "The author believed the statement to be not true." > with > "The author did not believe the statement to be true." > > [Under the existing rules, it's possible to legally make a statement > under penalty of No Faking, when you have no idea whether or not the > statement is true – neither of the existing clauses apply, because you > neither believe it to be not true, nor should have known that it was > false. This makes the "penalty of No Faking" ineffective for one of its > primary purposes, of allowing people to introduce new facts into the > judicial record based on their own personal knowledge.] > > ////////////////////////////////////////////////////////////////////// > ID: 9086 > Title: Trimming the most useless rule in the ruleset > Adoption Index: 1.0 > Author: R. Lee > Coauthors: > > Repeal rule 2683 'The Boulder' > > ////////////////////////////////////////////////////////////////////// > -- > snail