Voting results for Proposals 4930 - 4940:

No.    | Title                       | By        | AI | Date    | Flag
       |                             |           |    |         |
4930   | Simple VC win               | Goethe    | 1* | 02Apr07 | D
4931   | Herald to advertise         | Zefram    | 1  | 04Apr07 | O
4932   | Clarifying Excess CFJs      | Levi      | 1  | 05Apr07 | O
4933   | constrained refusal of e... | Zefram    | 1  | 05Apr07 | O
4934   | Herald's report defines ... | Zefram    | 1  | 03Apr07 | O
4935   | Return of the Contests      | Murphy    | 1  | 11Apr07 | O
4936   | Agoran Chromodynamics       | Murphy    | 3  | 11Apr07 | D
4937   | Good form should be sugg... | Murphy    | 1  | 11Apr07 | O
4938   | Paragraphs                  | Murphy    | 2  | 11Apr07 | D
4939   | Re-divide some offices      | Murphy    | 3  | 12Apr07 | D
4940   | instrument mechanics        | Zefram    | 3  | 13Apr07 | D


               4930  4931  4932  4933  4934  4935

Goethe           F    5F    5A    5F    5F    5A
Levi             F    4P    4A    4F    4P    4F
Maud             P     P     A     A     P     F
Murphy           F    7F    7A    7F    7A    7F
OscarMeyr        F   11A   11F   11A   11A   11F
P.P.             F    2F    2A    2F    2F    2F
Quazie           F     F     A     F     A     F
Sherlock         F     F                       F
Zefram           F    2F    2F    2F    2F    2F

AI               1.1   1     1     1     1     1
VI              *U*    1.6+  0.65  1.75  0.4+  5.8

Quorum           5     5     5     5     5     5
Voters           9     9     8     8     8     9

               4936  4937  4938  4939  4940

Goethe           A    5F     A     A     F
Levi             F    4F     P     F     F
Maud             F     P     A     P     F
Murphy           F    7F     F     F     F
OscarMeyr        F   11A     F     F     F
P.P.             A    2F     F     F     F
Quazie           F     F     F     F     F
Sherlock         F     F     F     A     A
Zefram           A    2F     F     F     F

AI               3     1     2     3     3
VI               2     2     3     3     8

Quorum           5     5     5     5     5
Voters           9     9     9     9     9

Retracted votes:
  OscarMeyr 11A on 4932, 11A on 4935


Text of adopted proposals:



----------------------------------------------------------------------


Proposal 4930 by Goethe, AI=1.1, Democratic
Simple VC win


Enact the following rule:

  If a single player has a voting power on ordinary
  proposals equal to or greater than the total voting
  power on ordinary proposals of all other players
  combined, that player wins the game upon any player
  announcing the fact.

[
We need wins.  This is simple, uses a mechanism already
in play.  A player getting to that point could pass a
proposal declaring emself the winner.  Except (1) quorum and
(2) e wouldn't want to, because e'd lose eir votes.  This
makes em the winner, with the added strategy that you could
push someone who wants to keep eir votes over the edge.
]



----------------------------------------------------------------------


Proposal 4931 by Zefram, AI=1, Ordinary
Herald to advertise


Create a rule with title "Herald to Advertise" and text:

     Every month the Herald shall update the page about Agora on the
     NomicWiki at nomic.net, provided that that wiki is operational.
     This page, when updated, is to include a list of the current
     players.  In updating the page the Herald shall ensure that
     information that is currently incorrect is either corrected or
     removed, and that all links on the page point to extant pages
     that are correctly described.  The Herald may add new correct
     information to the page at eir discretion.



----------------------------------------------------------------------


Proposal 4933 by Zefram, AI=1, Ordinary
constrained refusal of excess


Amend rule 2132 to read:

     A CFJ submitted by a person who has previously submitted five or
     more CFJs during the same Agoran Week as that CFJ is an Excess CFJ.
     The Clerk of the Courts can, by announcement, Refuse an Excess CFJ
     that has not had any judge assigned to it.  Refusal of an Excess
     CFJ causes it to cease to be a CFJ.



----------------------------------------------------------------------


Proposal 4935 by Murphy, AI=1, Ordinary
Return of the Contests


Create a rule titled "Contests" with this text:

     A contest is a contract that identifies itself as such, and
     identifies exactly one party as its contestmaster; all other
     parties are its contestants.

     Points are a measure of a player's contentiousness.  The
     number of points possessed by a player is eir score.  When a
     player registers, eir score is set to zero.

     A contestmaster may award a total of up to 10 points per month
     to one or more contestants, unless e was contestmaster of a
     different contest for at least 15 days of the previous month.

     A player with 100 or more points may win the game by announcing
     this fact.  Upon such an announcement, each player's score is
     set to zero.

Upon the adoption of this proposal, each player's score is set to zero.



----------------------------------------------------------------------


Proposal 4937 by Murphy, AI=1, Ordinary
Good form should be suggested by the rules


Amend Rule 1564 (Initiating Appeals) by appending this text:

     An Appeal may be accompanied by Arguments, Evidence, or
     other related material; the Board of Appeals is encouraged,
     but not required, to take notice of these things.



----------------------------------------------------------------------


Proposal 4938 by Murphy, AI=2, Democratic
Paragraphs


Amend Rule 1023 (Common Definitions) to read:

     The following terms are defined:

       (a) The term "number" shall mean "real number".

       (b) The phrase "as soon as possible" shall mean "within seven
           days".

       (c) The term "random" shall mean a choice drawn with a process
           whose probability distribution among the possible outcomes
           is reasonably close to that required by the Rules, using a
           uniform distribution if not otherwise specified.

       (d) The term "paragraph" shall mean a subset of text determined
           as follows:

           (1) Each bulleted section is a unit of text.

           (2) Any remaining text is divided into units at blank lines.

           (3) Units are considered in a tree hierarchy, interpreting
               the original body of text as a depth-first search.  The
               root is empty, the unbulleted units are its children,
               and the bulleted units following an unbulleted unit are
               its descendants (with nested bullets corresponding to
               nested levels of the tree).

           (4) A "paragraph" identified by partial quotation is
               determined by the minimum sub-tree containing the
               entirety of that quotation.

       (e) Agoran epochs:

           (1) Agoran days begin at midnight UTC.

           (2) Agoran weeks begin at midnight UTC on Monday.

           (3) Agoran months begin at midnight UTC on the first day of
               each Gregorian month.

           (4) Agoran quarters begin when the Agoran months of January,
               April, July, and October begin.

           (5) Agoran years begin when the Agoran month of January
               begins.



----------------------------------------------------------------------


Proposal 4939 by Murphy, AI=3, Democratic
Re-divide some offices


[Smaller Offices may be less intimidating to newer players.]

Create a rule titled "The Assessor" with this text:

     The Assessor is an office; its holder is responsible for
     collecting votes and keeping track of related properties.

     The Assessor is the default vote collector for all Agoran
     decisions that do not specify a different vote collector.

     The Assessor's report shall include the following:

       a) Each player's voting limit on ordinary proposals.
       b) Each player's voting credits.

Amend Rule 106 (Adopting Proposals) by replacing this text:

     Determining whether to adopt a proposal is an Agoran decision.
     For this decision, the available options are FOR, AGAINST, and
     PRESENT, and by default, the eligible voters are the active
     players, the adoption index is the adoption index of the
     proposal, and the vote collector is the Speaker.

with this text:

     Determining whether to adopt a proposal is an Agoran decision.
     For this decision, the available options are FOR, AGAINST, and
     PRESENT, and by default, the eligible voters are the active
     players, and the adoption index is the adoption index of the
     proposal.

Upon the adoption of this proposal, the office of Assessor becomes
held by the Speaker.

Create a rule titled "The International Associate Director of Personnel"
with this text:

     The International Associate Director of Personnel is an office; its
     holder is responsible for keeping track of officers and reports.

     The Director of Personnel's report shall include the following:

       a) The holder of each office.
       b) The date on which each holder last came to hold that office.
       c) The date of the most recent attempt to achieve Agoran Consent
            for changing the holder of that office.

Amend Rule 1006 (Offices) by removing this text:

              The Herald shall list the holder of each office, and
     the date upon which each holder last came to hold that office.

and by replacing this text:

     If no attempt to achieve Agoran Consent for changing the holder
     of particular office is announced in a given quarter, then the
     Speaker shall make at least one such attempt to change the
     officeholder in the following quarter, and make the change if
     consent is achieved.

with this text:

     If no attempt to achieve Agoran Consent for changing the holder
     of a particular office is announced in a given quarter, then the
     Director of Personnel shall make at least one such attempt to
     change the officeholder in the following quarter, and make the
     change if consent is acheived.

Upon the adoption of this proposal, the office of Director of Personnel
becomes held by the Herald.

Create a rule titled "The Registrar" with this text:

     The Registrar is an office; its holder is responsible for keeping
     track of players.

     The Registrar's report shall include the following:

       a) Each player's nickname (if any) and listed e-mail address(es).
       b) The date on which each player most recently registered.
       c) A list of all public or discussion fora, with sufficient data
            regarding each forum to players to receive messages there.

Amend Rule 478 (Fora) by removing this text:

     The Herald's report shall include a list of all public or
     discussion fora and sufficient data regarding each to allow
     players to receive messages via that medium.  The Herald need
     not keep track of null fora.

and by replacing each instance of "Herald" with "Registrar".

Upon the adoption of this proposal, the office of Registrar becomes held
by the Herald.

Amend Rule 1377 (The Herald) to read:

     The Herald is an office; its holder is responsible for keeping
     track of the History of Agora and its players.

     The Herald's report shall include the following:

       a) A list of each Patent Title and Degree that at least one
            person Bears, with a list of which persons Bear it.
       b) A list of one or more Threats, including Bears.

Amend Rule 1450 (Separation of Powers) to read:

     The following sets of positions are mutually exclusive:

       a) Promotor and Assessor
       b) Speaker and Clerk of the Courts

     A player holding two or more positions within one of these sets
     is removed from all but one of them.  If one of them is the
     Speakership, then e retains it; otherwise, e retains the position
     e came to hold most recently.

     This rule takes precedence over all rules governing offices.




----------------------------------------------------------------------


Proposal 4940 by Zefram, AI=3, Democratic
instrument mechanics


Amend rule 1688 to read:

     The power of an entity is a non-negative rational number.
     An instrument is an entity with positive power.

     The power of an entity cannot be set or modified except as
     stipulated by the rules.  All entities have power zero except
     where specifically allowed by the rules.

[The former restriction of power to natural numbers is ineffective,
and we have often found some use for non-integer powers.]

Enact a rule with title "Power Controls Mutability", Power=3, and text:

     No entity with power below the power of this rule can

     (a) cause an entity to have power greater than its own.

     (b) adjust the power of an instrument with power greater than
         its own.

     (c) modify any other substantive aspect of an instrument with power
         greater than its own.  A "substantive" aspect of an instrument
         is any aspect that affects the instrument's operation.

[This is the full generalisation of the power restrictions on rule
changes.  Expressing it all in fully general form avoids prior scams
concerned with instruments other than rules and proposals.  The exception
for entities with power greater than or equal to this rule is simply
admitting what is effectively the case anyway.]

Enact a rule with title "Role and Attributes of Rules", Power=3, and text:

     A rule is a type of instrument with the capacity to govern the
     game generally.  A rule's content takes the form of a text, and
     is unlimited in scope.  In particular, a rule may define in-game
     entities and regulate their behaviour, make instantaneous changes
     to the state of in-game entities, prescribe or proscribe certain
     player behaviour, modify the rules or the application thereof,
     or do any of these things in a conditional manner.

     Every rule has power between one and four inclusive.  It is not
     possible for a rule to have a power outside this range.

     Every rule shall have a number for identification.  If a rule
     ever does not have an identifying number, the Rulekeepor shall
     assign a number to it by announcement as soon as possible.
     The number assigned must be a natural number greater than any
     number previously assigned to a rule.  Once properly assigned,
     a rule's number cannot be changed.

     Every rule shall have a title to aid in identification.  If a rule
     ever does not have a title, the Rulekeepor shall assign a title
     to it by announcement as soon as possible.

     For the purposes of rules governing modification of instruments,
     the text, power, number, and title of a rule are all substantive
     aspects of the rule.

[Defines the role of rules in the game.  Incorporates the restriction
on the power of rules.  Assignment of numbers and default titles fits
nicely here, not dependent on the particular mechanism for enactment.
Also makes assignment of titles mandatory, and requires the Rulekeepor
to announce assignments.]

Amend the rule titled "Rule Changes" to read:

     Where permitted by other rules, an instrument generally can,
     as part of its effect,

     (a) enact a rule.  The new rule has power equal to the minimum of
         the power specified by the enacting instrument, defaulting
         to one if the enacting instrument does not specify, and the
         maximum power permitted by other rules.  The enacting instrument
         may specify a title for the new rule, which if present shall
         prevail.  The number of the new rule cannot be specified by the
         enacting instrument; any attempt to so specify is null and void.

     (b) repeal a rule.  When a rule is repealed, it ceases to be a rule,
         and the Rulekeepor need no longer maintain a record of it.

     (c) amend the text of a rule.

     (d) retitle a rule.

     (e) change the power of a rule.

     A rule change is any effect that falls into the above classes.
     Rule changes always occur sequentially, never simultaneously.

     Any ambiguity in the specification of a rule change causes that
     change to be void and without effect.  A variation in whitespace
     or capitalization in the quotation of an existing rule does not
     constitute ambiguity for the purposes of this rule, but any other
     variation does.

     This rule provides the only mechanism by which rules can be created,
     modified, or destroyed, or by which an entity can become a rule
     or cease to be a rule.

[All generalised.  Any instrument can effect a rule change, and the
ambiguity clause applies to all forms of rule change rather than just
amendments.  Power-based restrictions are no longer in this rule; they
are handled by the rule created above.  Now makes explicit the prior
interpretation and game custom that rule changes happen one at a time.]

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