Hi all, I'm currently trying to use the AudioTrack class to play a sound sequence.
Here is a brief description of what i'm doing. I'm launching a Thread which runs as a daemon and generates a sound every 500ms. To generate the sound : - I instanciate an AudioTrack class in MODE_STATIC, with a buffer size equal to the size of the byte array i'm going to play. - I write the raw PCM data as a byte array once. - I call play the first time i have to play the sound, and then the only way i managed to replay it is by calling stop(), reloadStaticData (), setPlaybackHeadPosition() and play() again. Now let's say i want to play this sequence for 2s. I press the start button, the Thread runs an infinite loop and calls 4 times the method which plays the sound, then i press the stop button. I should hear the sound played 4 times, but in fact i hear it 6-7 times. What am i doing wrong ? I'm new to Java and Threads, and i can't identify if this is a kind of synchronization problem or if it comes from my AudioTrack usage. I'm using MODE_STATIC because in MODE_STEAMING the write method is blocking and i can't play a sound which is more than 500ms long. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to android-beginners@googlegroups.com To unsubscribe from this group, send email to android-beginners-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---