To reinforce this a little, you should be designing your applications
for the default resolutions of the emulator: HVGA portrait and
landscape (480x320 and 320x480) with a touchable UI.  Take the UI of
the system and applications as a strong indicator of what your target
should be.

On Aug 19, 1:08 pm, "Megha Joshi" <[EMAIL PROTECTED]> wrote:
> At present Android UI is not optimized for QVGA-L mode, but you can file a
> bug in the public issue tracker about these apps crashing in QVGA-L mode....
>
> On Tue, Aug 19, 2008 at 4:41 AM, blindfold <[EMAIL PROTECTED]>wrote:
>
>
>
> > The SDK 0.9 emulator on Windows XP for me consistently crashes in QVGA-
> > L mode. Tried Noteslist and ApiDemos. No such problem with HVGA-L
> > target. Anyone else experiencing the same?
>
> > Thanks.
>
> > SDL_app: emulator.exe - Application Error
>
> > The instruction at "0xblahblah" referenced memory at "0xblahblah". The
> > memory could not be "written".
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