To reinforce this a little, you should be designing your applications for the default resolutions of the emulator: HVGA portrait and landscape (480x320 and 320x480) with a touchable UI. Take the UI of the system and applications as a strong indicator of what your target should be.
On Aug 19, 1:08 pm, "Megha Joshi" <[EMAIL PROTECTED]> wrote: > At present Android UI is not optimized for QVGA-L mode, but you can file a > bug in the public issue tracker about these apps crashing in QVGA-L mode.... > > On Tue, Aug 19, 2008 at 4:41 AM, blindfold <[EMAIL PROTECTED]>wrote: > > > > > The SDK 0.9 emulator on Windows XP for me consistently crashes in QVGA- > > L mode. Tried Noteslist and ApiDemos. No such problem with HVGA-L > > target. Anyone else experiencing the same? > > > Thanks. > > > SDL_app: emulator.exe - Application Error > > > The instruction at "0xblahblah" referenced memory at "0xblahblah". The > > memory could not be "written". --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] Announcing the new Android 0.9 SDK beta! http://android-developers.blogspot.com/2008/08/announcing-beta-release-of-android-sdk.html For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

