} catch (Exception e) {
>                 Exception xcp = e;
>                 xcp = null;
>         }catch(Error e){
>                 Error xcp = e;
>                 xcp = null;
>         }
>         return null;

Try logging the exceptions here. It should give you some kinds of hints.

*Thanks and Regards,
Kumar Bibek*
*
http://techdroid.kbeanie.com
http://www.kbeanie.com*



On Tue, Oct 25, 2011 at 1:36 AM, mjmeyer <mjmeye...@gmail.com> wrote:

> I have seen something similar when using the unbuffered variants of
> stream readers when getting from urls.
>
> Youre using a BufferedInputStream which might have the same effect. I
> successfully use the following to get images into bitmaps and was
> having similar problem until it was changed to use BufferedReader so
> you might try refactoring a bit and see if it helps.
>
> BufferedReader in = null;
> HttpClient client = new DefaultHttpClient();
> HttpGet request = new HttpGet(url);
> HttpResponse response = client.execute(request);
> in = new BufferedReader (new
> InputStreamReader(response.getEntity().getContent()));
> return BitmapFactory.decodeStream(instream, null, decodeOptions);
>
> On Oct 21, 1:49 pm, ryanm <ryanmat...@gmail.com> wrote:
> > I have a simple function to get an image file from a remote server and
> > return it as a bitmap, here:
> >
> >     public static Bitmap getRemoteImage(final URL aURL) {
> >         try {
> >
> >             final URLConnection conn = aURL.openConnection();
> >             conn.connect();
> >
> >                 InputStream is = conn.getInputStream();
> >                 BufferedInputStream bis = new BufferedInputStream(is,
> > (512*1024));
> >
> >                 ByteArrayBuffer baf = new ByteArrayBuffer(50);
> >                 int current = 0;
> >                 while ((current = bis.read()) != -1) {
> >                     baf.append((byte)current);
> >                 }
> >                 byte[] imageData = baf.toByteArray();
> >                 Bitmap bm = BitmapFactory.decodeByteArray(imageData, 0,
> > imageData.length);
> >
> >                 bis.close();
> >                 is.close();
> >
> >                 // Just to give me a break point after everything else in
> the
> > function is done
> >                 Bitmap b = bm;
> >
> >                 return b;
> >         } catch (Exception e) {
> >                 Exception xcp = e;
> >                 xcp = null;
> >         }catch(Error e){
> >                 Error xcp = e;
> >                 xcp = null;
> >         }
> >         return null;
> >     }
> >
> > Everything in this function executes exactly as you would expect, the
> > byte array is full with the right amount of data, the decodeByteArray
> > method returns a Bitmap, both close functions work, and then instead
> > of returning the bitmap, it simply bails out of the try block and
> > returns null.
> >
> > No errors, no warnings, nothing. I've had the issues with OOM errors
> > before and this is not throwing one. LogCat is not showing an
> > allocation error as you would expect if it were a memory issue. The
> > bitmap that is returned has properties that I can see, but not the
> > correct ones. The bitmap object ("bm") looks like this:
> >
> > bm      Bitmap  (id=830063098568)
> >         mDensity        160
> >         mHeight -1
> >         mIsMutable      false
> >         mNativeBitmap   1348080
> >         mNinePatchChunk null
> >         mRecycled       false
> >         mSrcName        null
> >         mWidth  -1
> >
> > The byte array has a length of 73462, so I know it got the image. The
> > image is a png, but I've tried several different formats. If I could
> > get an error I would at least know what to fix, but it simply skips
> > the return statement inside the try block and returns null every
> > time.
> >
> > Anyone have any insight?
> >
> > ryanm
>
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