Hello Ender,

I have the same problem using 2.3.3. Did you ever find out what caused it? 
I have been looking into this for over a day now :(

Cheers

On Friday, 10 June 2011 20:45:56 UTC+1, Ender wrote:
>
> Hello 
>
> I am creating an app that gets 600 HTML files from the assets file 
> when I try to get a the list of files using the AssetManager list() 
> the the application terminates. When I debug and I try to step threw 
> it The application just stops I don't get no errors in the LogCat. I 
> also noticed that when I remove some files in the assets the 
> application works fine. 
>
> This only happens on android 2.1 and android 2.2 but when I run it on 
> 2.3 it works fine 
>
> here is part of my code 
> AssetManager assets = getApplicationContext().getAssets(); 
> String[] list; 
>         try { 
>                          list = assets.list("cantos"); 
>                 } catch (IOException e) { 
>                         // TODO Auto-generated catch block 
>                         Log.d("IO",e.getMessage()); 
>                 } 
>
>
> Could I be overflowing the heap? I really don't know what is going on 
> hope you guys can help

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