You could use ndk and do processing on the gpu
On Mar 25, 2012 4:18 PM, "Christopher Wade" <christopher.w...@btinternet.com>
wrote:

> Hi guys, my first post here so I hope this post is in the right place.
>
> I am currently writing an app that reads handwriting from a
> photograph, but I am having an issue doing the image processing.
>
> When you take a photograph it passed the bitmap to a new class and
> runs some edge detection etc on it. However, this is incredibly slow.
> I am using getPixel and setPixel on the bitmap to do this. This is
> unfortunately incredibly slow.
>
> I was just wondering, is there a faster way to process the image than
> this, and without using OpenGL? I am not adverse to using OpenGL but
> it will add a lot of time to development.
>
> Thanks guys.
>
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