Hey Doug,

What problems did you run into using the Mac IDE for the ADK2? I just 
finished installing the ADK IDE and managed to upload the clock sketch. I'm 
using a Mac Air with OS X v10.6.8.

Couple of things I found that were a little tricky:

   1. For some reason, my Mac's Java installation got hosed recently and I 
   had to update to Java 1.6.0_33. After the update my Arduino IDEs (along 
   with the ADK 2012 IDE) started working again. Prior to that update, I 
   couldn't even get the IDE to run, error: "No compatible version of Java 
   1.5*"
   2. Make sure to you plug into the "Computer" micro USB port (not the 
   "Phone" port)
   3. Choose the correct serial port in the IDE, *Tools > Serial Port* (my 
   Mac Air gave me 6 options) the correct port was "/dev/tty.usbserial-XXXXXXX"
   4. Choose the board *Tools > Board > Google ADK2*, otherwise the sketch 
   won't even compile.


On Wednesday, July 4, 2012 11:39:29 PM UTC-7, Doug wrote:
>
> This isn't the right place for ADK discussion, but as far as I can tell, 
> there is no place set aside for it!
>
> I killed a lot of today trying to get the 2012 ADK to work and was mostly 
> frustrated.  I'm on a Mac and I found the IDE installation instructions 
> very much do not work and I could not manipulate it into building and 
> flashing a working image at all.
>
> On the command line, I had to jump through hurdles to get the clock demo 
> to build and deploy.  In the end, I could not get recommended bossac 
> downloaded from sourceforge to work at all.  Eventually I had to bypass the 
> given scripts and reached into the Mac IDE app package to use its bossac to 
> deploy a working image.
>
> All things considered, I'm very disappointed in the usability of the tools 
> that were provided for the 2012 ADK (at least for macosx) and I wish I knew 
> where to go to remedy this.  Otherwise I pretty much give up now.
>
> Doug
>
> On Saturday, June 30, 2012 12:28:31 PM UTC-7, michael wrote:
>>
>> Testing the new adk2012 and having a few issues. I have  uploaded the 
>> usbaccessory sketch, and installed the adk2012 app to the nexus 7. Then I 
>> connect the adk & nexus with usb, expecting the adk2012 app to be 
>> recognized as an appropriate usbaccessory, but it doesn't and nexus reports 
>>
>> Connected as a media device
>> USB debugging connected
>> Connected to a USB accessory
>>
>> Another question, how can I run adb from my android device while it is 
>> simultaneously connected to my arduino kit? I was optimistic that it would 
>> channel through the arduino and proxy to my pc, but that clearly isn't 
>> happening :) ... ADB over bluetooth?
>>
>> Thanks,
>> Michael
>>
>>
>>

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