Hello! Thanks for answering. Actually, i already know how to draw lines and rectangles, but i would like to draw points.
Can you provide me with the calls to the Matrix methods that would achieve the 2D projection using screen coordinates for the given surface width and height? I made some tests with just a few points and it looks really strange. For example, if i call this: coords[0] = 10; coords[1] = 10; coords[3] = 11; coords[4] = 10; vertexBuffer.put(coords); vertexBuffer.position(0); GLES20.glVertexAttribPointer(mPositionHandle, 3, GLES20.GL_FLOAT, false, 3 * 2, vertexBuffer); // Prepare the triangle coordinate data GLES20.glDrawArrays(GLES20.GL_POINTS, 0,2); Then i get a point at 0,0 and another at 10,10. If i add a new coordinate at 12,10, i get two points side by side, but if i add a new point at 13,10, i get only 1 point again! thanks. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en